“Again in a totally non-litigious way,” Gaynor explains, “we very lightly imply that BioShock takes place in the same universe as System Shock. So, in theory, BioShock, System Shock, and Gone Home could all be set in the same universe, albeit separated by several decades. Steve Gaynor and Fullbright co-founders Karla Zimonja and Johnnemann Nordhagen were actually a part of the development team on “Minerva’s Den,” so their interest in the DLC is obvious.īioShock was the spiritual successor to System Shock, a futuristic franchise which published its last sequel in 1999. And the game’s publisher, CMP Interactive, is a reference to Charles Milton Porter, the DLC’s protagonist. Gone Home, which is set 30 years after the events of BioShock 2, contains a Super Nintendo game called Super Spitfire. In BioShock 2’s “Minerva’s Den” DLC, a video game called Spitfire is secretly playable. “In a totally non-litigious way,” Gaynor says, “we very lightly imply that it also takes place in the same universe as BioShock.” In a recent episode of Tone Control: Conversations with Video Game Developers, Steve Gaynor of The Fullbright Company spilled the beans on Gone Home’s exceedingly creepy tone: it’s set in the BioShock universe. According to developer Steve Gaynor, Gone Home and BioShock take place in the same universe.
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